The Basic of animating a camera was the first thing to do was to create "a camera" There a variety of ways to create a camera. I find my process very easy to understand when animating a camera or an objects.
The first thing you need to do, is to select an objects than drag the number bar anywhere then click the "F" key. The whole attributes should now turn red. Otherwise right click and select "Key" it should automatically show up and ready to animate. In the Animations it should have red and now drag the timeline and click "F" key again.
After the process has done, you then need to PlayBlast.
Here is the setting that I used to animate using "PlayBlast Options"
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