Wednesday, 6 May 2015

Modelling the head and adding some textures


Before I was able to import into photoshops I've use the new method called "Auto Uv unwrapping" which helps me unwrapped quickly rather than the old school ways. I've downloaded the plugin and and import onto photoshops then add texture onto it. Then went onto Maya and add the picture for the texture and I also included the bump maps

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